Caissan City Chess

Game manual

Core Gameplay & The Map

Caissan Chess is an MMO empire game played on an infinite grid of connected 5×5 micro-boards. Three realms run on 6-hour, 10-hour, and 24-hour clocks, giving you time to plan before all orders execute simultaneously.

Movement & Combat

Pieces use standard chess movement. You cannot slide through pieces, though you may issue an order through an enemy hoping they move before you arrive.

Kings & Territory

Kings are tied to their specific 5×5 board and can never leave it.

Turn Resolution

You receive one action (move, drop, or pass) for every board where you have at least one piece. Orders remain secret until that realm’s deadline.

  1. New Kings drop onto the board (they are instantly lost if an enemy piece lands on their tile this turn).
  2. Vault Drops appear on the map.
  3. Knights teleport directly to their target locations (Micro-step 1).
  4. Sliders (Queens, Rooks, Bishops) move field by field through micro-steps, resolving collisions as they go.

The Vault

Captured and intercepted enemy pieces go to your global Vault (capped at 50). You can drop them onto empty fields, but only on boards where you already have at least one piece.

Elimination

Moving to Other Cities

Cities are separated by empty ground. Ordinary pieces cannot walk from one city to another. The only crossing is the road network on the world map, and only queens use it.

Mayor Actions

The mayor is the player who owns the most boards in a city (ties break on pieces). Only the mayor can use the crown menu and the mayor vault.

Chatboxes

Each realm keeps its own transmission logs. Everyone can read a log; who may write depends on the level.